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Adam Bernard Kulesza Lighting/Look Development Artist

Unleashing Creative Vision

Meet Adam Kulesza, a versatile VFX artist, cinematographer, and architect known for his innovative approach and passion for challenges in the movie industry.

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Lighting Artist, Look Development Artist, CG Artist

Showreel

Lighting Artist, Look Development Artist, CG Artist

Showreel Breakdown

Lighting Artist, Look Development Artist, CG Artist

Need password? Write to me vfxadamkulesza@gmail.com

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VFX

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VFX

Lighting, Look Development, CG Artist since 2017

I worked with:
Pixomondo
Platige Image
Deep Blue Production
Alen FX.
I worked for clients such as:
Warner, Paramount, Disney, HBO, Marvel,  Netflix, Amazon and much more...

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Visual Effects Society member since October 2023

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My Skills

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VFX

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VFX

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In House of the Dragon season 1 and 2, As a Senior CG Artist Artist I was responsible for:
- 14 models for props in Dragonstone Castle - modeling, retopology and UVs
- 19 models for props, pillars, statues in altar wall in  Harrenahal - include architectural designing for entire roof for Harrenhal - modeling, retopology and UVs
- Hightide castle - managing work of two artists - personally I was responsible for main entrance wall of that castle and combining all parts from other artists into one model - modeling, retopology, UVs
7 - props for environment of Hightide castle
1 - Syrax saddle - modeling, retopology, UVs
6 - props for Storms End - modeling, retopology, UVs

as a Look Development Artist I was responsible for:
- Eamond Targaryan with eyepatch - shader with two versions with switch inside - wet and dry - visible in main dragon race in final episode in season 1

- Lucerys Targaryan - shader with two versions with switch inside - wet and dry  - visible in main dragon race in final episode in season 1
- Criston Cole
- Daemon Targaryan
- Elder Dragon Keeper
- Gold Cloak
- Grand Master Mellos
- Mysaria
- Otto Hightower
- Otto Squire
- Rhaenyra Targaryen young
- Targaryen Household Guard
- 1 spider
- 16 shaders for Dragonstone props
- Hall of nine roof shader - Hightide castle
- 34 shaders for Harrenhal props
- 22 shaders for High Tide props
- 11 shaders for Kingswood props - Tent willage
- 1 Arrax sadle shader
- 1 Stormsend castle - shader with two versions with switch inside - wet and dry
- 18 stormsend clifs - shader with two versions with switch inside - wet and dry
- 6 Stormsend grouns - shader with two versions with switch inside - wet and dry
- 1 Stormsend tower -shader with two versions with switch inside - wet and dry
- 1 Vaserys Spear

as a Lighting Artist I was responsible for: 

- 33 shots in season 1 and 2

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I was a part of the amazing team at Pixomondo that won the BAFTA for VFX on House of the Dragons.

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Awarded movies and TV series I worked on

European Animated Feature Film 2018
December 2018
„Another day of life”
The European film Academy
Platige Image cooperation with Alien FX
3d Generalist in Alien FX

 


VES Award – Outstanding Visual effects in Photoreal Episode
January 2020
„The Mandalorian - Chapter 2: The Child” outstanding Visual Effects – Disney+, Lucasfilm Ltd.
3D Generalist in Pixomondo

 


EMMY Award - Outstanding Special Visual Effects - 2020

September 2020

„The Mandalorian - Chapter 2: The Child” outstanding Visual Effects – Disney+, lucasfilm Ltd.

3D Generalist in Pixomondo
 


BAFTA TV Award
May 2023
„House of the Dragon”
Special, Visual & Graphic Effects
Senior CG Artist/Mid Lighting Artist – Pixomondo

Architecture

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Architecture

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Cinematography

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With a diverse skill set as a VFX artist, cinematographer, and architect, I bring a unique blend of creativity and expertise to the movie industry. My journey is defined by a passion for visual storytelling and a commitment to excellence in every project I undertake.

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Reach out to Adam Kulesza for collaborations, projects, or to discuss your creative vision. Let's bring your ideas to life!

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Adam Bernard Kulesza

vfxadamkulesza@gmail.com

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